Available Now! – Mesh!

Most of you have probably been seeing this message a lot within the past 24 hours, on either facebook, twitter or my linked in. Yesterday Linden Labs the developers of Second Life finally launched mesh to the full grid on regular viewer.

So we are now launching our line of products. Within the past 24 hours we have launched 10 new items and we look to release atleast 1 or 2 new items every day for the next month. We hope you enjoy all the crazy creations, kits, components etc which will be developed by use for your use!



Mesh Testing Previews for your Viewing Pleasure

Enjoy and we look forward to delivering new products to you soon as mesh is full grid!


Dawn of A New Age…

As most of you may have heard by now mesh has hit testing on limited main grid of Second Life.

In the midst of this event and over half a year of preperation, F.E. Energy, has started the factories, manned the posts and started its mesh revolution.

Now until mesh hits full public mesh grid and Lindens allow us to sell on market place we will be focused solely on creating mesh kits for our users, expect multitudes of items. We are excited ! You soon will start to see all the things we have been working to achieve. We hope you enjoy as we will finally be opening new items, and preparing for the coming of a new age, a mesh age with F.E. Energy!


Ooops, things broke!

So by now most of you have noticed some serious issues.

#1 – I have removed my store on IW due to my store vendors etc breaking. This store will return when mesh launches.

#2 – No reply to IM’s, yep I know.. and that is why I ask for notecards! During my last reinstall of SL it turned off my offline IM’s to emails.

So at least 2 weeks of IM’s hasn’t been going to my emails correctly. However this is fixed, and you can expect some crazy things to come sometime in July ( if mesh is public grid by then. )




You & Mesh Doom

Unless you are living under a rock, you probably have heard of this new scary things called mesh. In your mind you are probably screaming “The sky is falling, the sky is falling”, and if I were tell you not to worry you would probably think I was wearing a lead hat.  However I invite you to take a look at this article and find out why mesh may be about as potent as Y2K in ending your world.

Understanding your Undertaker

The best weapon in your life long struggle for digital immortality is knowledge, the more you know obviously the better you will do, and mesh is no different. Though I won’t cover em all, I want to help you understand what mesh is.

1. Mesh like all things 3D and well formed, is formed of polygons, triangles and vertices. or shapes, 3 sided surfaces and points which play connect the dots.

2. Prims and Sculpts are… all meshes! Thats right, and they are well wasteful. Why? cause with prims and sculpts your computer is rendering, hundreds to thousands of verts and triangles you can’t even see! No matter how complex or simple your sculpt is, it still cost the same number of triangles and verts for its shape. Ah and btw you can make a cube with 12 triangles, versus the 122 triangle sl prim cube.

3. Triangles and polygons are found in the industry standards, online games, phone apps, and even your favorite console game, and even some of those great and not so great movies you have seen in the past few years.

4. Mesh’s can be assigned multiple materials, like multiple faces on a prim. Making them easy to texture with use of well made templates, which can be customized to be much easier to use than any skin or clothing template by far!

What does all this mean!?

It means, you are first and foremost now venturing into skills like Photoshop which are marketable outside of SL. It also means if you take the time to learn how to develop correctly, you will have higher fps around optimized builds as there will be less wasted data to render!

The Great Transition

The economy may be in a slump, but you don’t have to be, well at least when we talk about mesh. Mesh will not be an overnight killer plague which eliminates 90% of the population and leaves you in a underground lab searching for a cure. I believe, and I always could be wrong, based off sculpties, that you have about 3 – 6 months to even a year or longer for your sculpty products to still be viable depending on your product type.

If you make sculpt kits, jump on mesh kits and start making them now! If you are a finished product designer like, hair, clothing weapons etc… be prepared to make a slow transition to new mesh products while phasing out production of sculpted work. If you are a building designer, mesh will be important but so will the increase of prim size to 60x60x60 dimensions!

What if I Want to Still Create in SL!

This is fine, and you are going to find that mesh, when done right will work a lot like sculpting, and yeah while you will want to swap out your old sculpty arsenal over time to new mesh parts, models and resources, if you pace yourself you should be able to keep up with trends without seeing a devastating impact to your wallet.

Additionally mesh will give greater control over LOD (Loss of Detail) lvls which means when done right will have less popping and distortion at distance.

Plus, prims and sculpts will still have their uses, as mesh will not be appropriate for use depending on the ending numbers LL gives us at the end of testing right before release on public grid.

What 3D program to use!?

3D programs are a lot like skillets in a kitchen, well for me anyways as I never was a great cook. There are all different types of 3D programs with different strengths and weaknesses, the best thing you can do is.. try them all! Trial versions are free, and so is some software like blender, have been improved upon with 2.5x and now have established terrific communities for support, resources and info on how to. So like skillets it is all a matter of personal preference and I personally use Blender :).

Is that All!?

Well yeah sorta, I believe in terms of upgrades and catching SL up to current times graphically by several years, the fallout will not be as dramatic or epic as the upcoming enhancements in graphics, performance and cool new creations, or revamped oldies onto the grid.

If you still have questions, submit them to me @ fe.energy@hotmail.com and I will do a follow post on this topic!

Best of luck, Cody Rauh ( aka Failed Inventor, inworld )

Building A Community for Innovating Creativity

I have gave this a lot of thought recently… reviewed the goals and purpose of F.E. Energy and its products. I kinda feel like the past couple of years we have been pumping out products like everyone else, blindly guessing at what we hope is right.   With over 25,000 customers world wide, I have probably only spoken through a few dozen of you via messenger or IM. Getting only one percent feedback doesn’t give you an accurate scope of what your customers needs and demands are. I feel for to long we have really went without a great and well organized community for our products.

I think it is time that we build one, I have wanted to do this for some time but have felt I lacked the tools and ability to do it in a manner which could be successful for both the company and those who purchase our products. However after much searching I feel we have come to the point where this is possible.

So what has changed?

We have now started using a community system powered by “Get Satisfaction” which will allow us to work together to find out what you guys need, improvements we need to make to our products, and any problems or things which are getting back to us.

Now when you visit our community http://getsatisfaction.com/fe-energy page.

You will be able to do 4 very vital things important to both you and us!

– Ask a question, Share an Idea, Report a problem, or simply give positive feedback on something you would like to see more of.

You will also be able to rate issues up to be higher in importance, to let us know what is the most important, what needs to be fixed first, and what you expect in the future!

Best of all this is public information, available to everyone! Meaning you can look up topics, discuss them with other customers and give us a true idea of where we are needing to improve to help you best, by providing the absolute best products we possibly can to improve your creative experience.

This is extremely important to us, your involvement couldn’t be ever more powerful and impacting, and we hope this effort to build a community which will better the experience for everyone will be successful and positive for all involved.

Also if you feel you are to busy to go to the community page to give input, drop by our website @ http://www.fe-energy.com, and click the feedback tab… give your input and it will be directly fed and updated into the community site for us to work with towards a positive result.

I look forward to seeing whats to come,

Cody Rauh, CEO of F.E. Energy, LLC

Want a chance to win 50,000L$!?

F.E. Energy is now hosting the “Power your World Competition” for creators!

Content creators all around the world have a chance to win part of 50,000L$ by submitting their creations to our flickr group!

“I believe it is important to encourage and enable creative minds around the world by providing them with the tools and essentials to unleash their creativity. I feel F.E. Energy is a company that provides that opportunity, and will continue to provide those opportunities for many years to come.” – CEO, Cody Rauh

Interested in entering the contest!?   Simply CLICK HERE for the contest entry portal!’

Bloggers promoting our competition also have a chance to win!

Entries are due by Sept. 15th and winners will be announced Sept. 30th.